Devon Chapman
202 Columbia St. Apt 2
Cohoes, NY 12047
518-526-2083 (cell)
dchap07@gmail.com
Website – dchap.com
EXPERIENCE:
1st Playable Productions; Troy, NY; Nov 2007 - present
Lead Artist: In charge of organizing art schedules & asset lists to ensure on-time delivery of each milestone’s art requirements. Responsibilities include communication with publishers and team members of all disciplines, developing and improving art pipelines, creating high quality art under extreme restraints and solving problems to keep the team working as efficiently as possible.
Nintendo Wii Shipped Title:
Santa Claus is Comin' to Town (Red Wagon, 2011) – lead artist
Nintendo 3DS Shipped Title:
Pet Zombies (Majesco, 2011) – lead artist
Nintendo DS Shipped Titles:
Rio (DSi) (THQ, 2011) – artist
Pinkalicious (Game Mill, 2011) – additional art
Kung Zhu (Game Mill/ Activision, 2010) – lead artist
Club Penguin: EPF: Herbert’s Revenge (Disney Interactive, 2010) – artist
World of Zoo (THQ, 2009) – lead artist
Style Lab: Jewelry Design (DSi) (Ubisoft, 2009) – additional art
The Secret Saturdays: Beasts of the Fifth Sun (D3, 2009) – additional art
Imagine Cheerleader (Ubisoft, 2009) – lead artist
Ben 10: Alien Force (D3, 2008) – artist
Ener-G Gym Rockets (Ubisoft, 2008) – artist
Rock University: The Naked Brothers Band Video Game (THQ, 2008) – artist
SKILLS:
Team leadership, scheduling |
Level and environment design
|
SOFTWARE:
3D Studio Max |
After Effects |
EDUCATION:
The Art Institute of Pittsburgh, Pittsburgh PA
Bachelor of Science in Game Art and Design
Graduation: June 2007
EXTRACURRICULAR:
FIRST Robotics Animation Mentor : Shenendehowa HS; 2009 – 2011
GDC Conference Associate: 2010, 2011
Games in Education Symposium Volunteer: 2008 -2011
