Santa Claus was the first game to ship on the Nintendo Wii that used the Unity Engine. During production we were in constant communication with the Unity Dev team as they developed the Wii version of the engine. As Lead Artist on the project I oversaw the art schedule and art production pipeline in addition to creating much of the environment art and directing the cutscenes. This was also the first Wii title developed by our company.
Developed by 1st Playable Productions
Published by Red Wagon Games
Licensed by Classic Media™