• Main
  • About
  • Resume

Devon Chapman

3D Art/ Game Development

  • Main
  • About
  • Resume

Unity Real-time Action Cutscene (WIP)

This is a real-time previs of the first part of a cutscene.

The primary goal is working through the challenges of composing a comical action scene in a real-time game engine. Shot composition, camera/ lens setup, staging, coordinating action, scene flow and editing are the main areas of focus.

All models, animation and audio are placeholder.

Created in 3DS Max and Unity Timeline + Cinemachine.

Personal project.

behindTheScenes_01.jpg

All work copyright © 2022 Devon Chapman